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Guide

Everything you need to know about using RPG Sage Art for your campaign.

Getting Started

Getting Started overview

Create Your Campaign

After signing in, you'll create a workspace for your campaign. Each workspace is a self-contained campaign with its own characters, sessions, world lore, and art. Invite your players — they can view shared references and contribute session notes.

Add Your Characters

Head to the References page and add your party members. Upload or paste reference images, write descriptions of their appearance, and RPG Sage will use these to keep characters consistent across all generated art. You can also add NPCs, creatures, locations, and items.

Add Your Characters demo

Set Your Style

Each campaign can have a style reference — an image that sets the visual tone for all generated art. Upload a piece of art you love, or choose from built-in style presets. Every scene generated will match this aesthetic.

Set Your Style demo

Session Journals

Session Journals overview

Record or Paste Your Session

On the Journal page, create a new entry and either paste your session notes or record audio directly in the browser. For audio, RPG Sage uses AssemblyAI to transcribe with speaker identification — it'll figure out who said what.

Record or Paste Your Session demo

Entity Extraction (Optional)

RPG Sage can scan your session text and identify every character, NPC, and creature mentioned. It matches them to your existing references or suggests creating new ones. You can skip this step if you want — head straight to scenes.

Summary Generation (Optional)

Generate an in-character journal (written from a character's perspective) and/or a neutral session recap. These are great for sharing with your group or keeping campaign records. Also skippable.

Scene Extraction & Art

This is where the magic happens. RPG Sage extracts 8-12 key scenes from your session and generates art for each one. Your character references are automatically included — the AI knows what everyone looks like. Companions (familiars, animal companions) are auto-included when their owner appears in a scene.

Scene Extraction & Art demo

Share Your Session

Generate a share link to create a public page with your journal entry and approved art. Perfect for sharing with your group between sessions or showing off your campaign.

Art Generation

Art Generation overview

The Generate Page

The Generate page lets you create art outside of the journal flow. Describe a scene, select which characters appear, and RPG Sage builds an enhanced prompt with your campaign context, character descriptions, and reference images — then sends it to our image generation pipeline.

The Generate Page demo

Character References Matter

The more detail in your character references, the better the results. Include species, build, clothing, distinctive features, and weapons. Upload multiple reference images from different angles. RPG Sage sends all of this to the AI so it can match your characters accurately.

Companions Are Auto-Included

Link familiars, animal companions, and mounts to their owner on the References page. When the owner is selected for a scene, their companions automatically appear in the entity list with a companion badge. You can remove them per-scene if they shouldn't be in a particular image.

Style References

Set a campaign-wide style reference image to maintain visual consistency. You can also override the style per-scene if a particular moment calls for a different aesthetic — a dark dungeon scene might use a different reference than a bright market scene.

Enhance Before Generating

The Enhance button rewrites your scene description into a detailed art prompt. It weaves in character details, campaign context, and composition suggestions. You can edit the enhanced version before generating.

Character References

Character References overview

Entity Types

RPG Sage supports five entity types: Characters (PCs), NPCs, Creatures, Locations, and Items. Each has its own tab on the References page. Characters and NPCs can have companions linked to them.

Multiple Descriptions

Each entity can have multiple descriptions — useful when a character changes over time. Mark one as default for art generation. During scene generation, you can pick which description to use per-scene.

Multiple Descriptions demo

Multiple Images

Upload reference images, generate portraits with AI, or let Craig create them. Each entity can have multiple images with labels (e.g., 'Full Body', 'Close-Up', 'Battle Armor'). Mark one as default — it's used when the entity appears in scenes.

Companions

Link creatures to their owner using the 'Companion of' dropdown on creature cards, or use the Companions section on character cards. Linked companions are automatically included when their owner is selected for art generation.

Craig Can Help

Click the Craig button on any entity card to ask him to research the entity (great for monsters from published adventures), write descriptions, or generate reference art. He has access to web search and knows your campaign context.

Craig, Your Art Director

Who Is Craig?

Craig is your AI art director. He reviews every generated image, tags it with (often sarcastic) names, rates it, and suggests improvements. He's powered by a curated mix of models from OpenAI, Anthropic, and Google — and knows your entire campaign: characters, world lore, recent sessions, everything.

Image Review

When you view an image on the Review page, you can leave comments. Craig responds automatically — he'll critique the art, suggest edits, or regenerate the image entirely. He can also approve or reject images for you.

Image Review demo

Journal Chat

On the Journal page, Craig can help refine scenes, adjust descriptions, add or remove scenes, and tweak entity selections. Use the per-scene Craig button to discuss a specific scene, or the main Craig button for broader session-level changes.

Entity Research

On the References page, Craig can research monsters and NPCs from published adventures. Tell him to 'look up what a Guhdggi looks like' and he'll search the web, write a description, and generate reference art.

World Lore

On the World page, Craig helps manage your campaign's lore — factions, religions, plot points, quests. He can update entries based on what happened in recent sessions.

World Building

Campaign Context

Your campaign context is a living document that describes the current state of your game — where the party is, what's happening, major plot threads. It's used by both Craig and the art generator to keep everything consistent with your story.

World Entries

Track factions, religions, quests, plot points, and lore as structured entries. Each has a type, status (active, resolved, background, archived), and tags. Craig uses these for context when reviewing art and chatting about your world.

Custom Merch

Custom Merch overview

From Art to Merch

Turn your favorite campaign art into real products. On the Shop page, select an approved image and choose a product — t-shirts, posters, mugs, or sticker sheets. Craig picks the perfect shirt color based on the art's palette.

Sticker Sheets

Sticker sheets feature your party's character portraits as large stickers with smaller companion/creature stickers filling the gaps. Background removal and kiss-cut outlines are applied automatically.

Print & Ship

All merch is printed and shipped by our curated production partners. Photorealistic mockups are generated so you can preview before ordering. Shipping is included in the price.

Gallery & Review

Gallery

Browse all generated art with filters for session, status, tags, and search. View in grid or list mode, or launch the slideshow for a cinematic walkthrough of your campaign's art.

Gallery demo

Review Queue

The Review page shows pending images waiting for your approval. Rate, approve, or reject images. Approved images appear on share pages and are eligible for merch. Leave comments to trigger Craig's review.

Review Queue demo

Image Detail

Click any image to see the full detail view — the enhanced prompt used to generate it, which characters appear, the reference images that were sent, and the full comment thread with Craig.

Image Detail demo

Ready to get started?

Create your first campaign and start generating art in minutes.

Get Started